![]() |
Copperfield Engine 0.1
C++ Game Engine
|
Directories | |
| directory | ecs |
| directory | math |
| directory | sound |
Files | |
| file | buffer.hpp [code] |
| file | editor.hpp [code] |
| file | engine.hpp [code] |
| file | frame_buffer.hpp [code] |
| file | globals.hpp [code] |
| contains globally accessible enums | |
| file | input.hpp [code] |
| Input management. | |
| file | jobsystem.hpp [code] |
| file | load_obj.hpp [code] |
| file | log.hpp [code] |
| Definition of logging functionality. | |
| file | renderer.hpp [code] |
| file | resource_manager.hpp [code] |
| Handles external assets. | |
| file | shader_manager.hpp [code] |
| file | texture.hpp [code] |
| file | time.hpp [code] |
| file | window.hpp [code] |