14  FrameBuffer(
int width, 
int height, BufferMode buffer_mode);
 
   17  FrameBuffer(
const FrameBuffer& o) = 
default;
 
   18  FrameBuffer(FrameBuffer&& o) 
noexcept;
 
   19  FrameBuffer& operator=(
const FrameBuffer& o) = 
default;
 
   20  FrameBuffer& operator=(FrameBuffer&& o) 
noexcept;
 
   24  static void useDefault();
 
   26  unsigned int color_buffer() 
const;
 
   30  unsigned int color_buffer_;
 
   31  unsigned int depth_buffer_;
 
   32  unsigned int render_buffer_object_;
 
   33  unsigned int depth_cubemap_;
 
Class used to render the scene.
Definition: renderer.hpp:49