14 FrameBuffer(
int width,
int height, BufferMode buffer_mode);
17 FrameBuffer(
const FrameBuffer& o) =
default;
18 FrameBuffer(FrameBuffer&& o)
noexcept;
19 FrameBuffer& operator=(
const FrameBuffer& o) =
default;
20 FrameBuffer& operator=(FrameBuffer&& o)
noexcept;
24 static void useDefault();
26 unsigned int color_buffer()
const;
30 unsigned int color_buffer_;
31 unsigned int depth_buffer_;
32 unsigned int render_buffer_object_;
33 unsigned int depth_cubemap_;
Class used to render the scene.
Definition: renderer.hpp:49