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Copperfield Engine 0.1
C++ Game Engine
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Class used to render the scene. More...
#include <renderer.hpp>
Classes | |
struct | Settings |
Struct with basic information that affects all rendered entities. More... | |
Public Member Functions | |
Renderer (Engine &engine, Window &window, float ambient_strength=0.2f) | |
Constructor of the renderer. More... | |
void | render () |
Used to render the entire scene with all the entities. | |
Class used to render the scene.