![]() |
Copperfield Engine 0.1
C++ Game Engine
|
Creates and updates a window. More...
#include <window.hpp>
Public Member Functions | |
| Window (const Window &)=delete | |
| Copy constructor (deleted). | |
| Window (Window &&) noexcept | |
| Move constructor. | |
| Window & | operator= (const Window &)=delete |
| Copy assignment operator (deleted). | |
| Window & | operator= (Window &&) noexcept |
| Move assignment operator. More... | |
| bool | isDone () |
| Checks if the user wants to close the window and performs internal frame updates. More... | |
Static Public Member Functions | |
| static Window | Make (Engine &engine, int width, int height, const std::string &title) |
| Creates a window. More... | |
Creates and updates a window.
| bool Window::isDone | ( | ) |
Checks if the user wants to close the window and performs internal frame updates.