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Copperfield Engine 0.1
C++ Game Engine
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Creates and updates a window. More...
#include <window.hpp>
Public Member Functions | |
Window (const Window &)=delete | |
Copy constructor (deleted). | |
Window (Window &&) noexcept | |
Move constructor. | |
Window & | operator= (const Window &)=delete |
Copy assignment operator (deleted). | |
Window & | operator= (Window &&) noexcept |
Move assignment operator. More... | |
bool | isDone () |
Checks if the user wants to close the window and performs internal frame updates. More... | |
Static Public Member Functions | |
static Window | Make (Engine &engine, int width, int height, const std::string &title) |
Creates a window. More... | |
Creates and updates a window.
bool Window::isDone | ( | ) |
Checks if the user wants to close the window and performs internal frame updates.