6enum class Format { T_Invalid, T_1D, T_2D, T_3D, T_CUBEMAP };
8enum class ColorFormat {
37 F_NEAREST_MIPMAP_NEAREST,
46 F_LINEAR_MIPMAP_NEAREST,
56 F_NEAREST_MIPMAP_LINEAR,
66 F_LINEAR_MIPMAP_LINEAR,
120 T_DOUBLE = T_DOUBLE_1,
126 T_USHORT = T_USHORT_1,
130enum ShaderPrograms :
unsigned{
BasicMesh
meshed loaded by default by the engine
Definition: globals.hpp:141