6enum class Format { T_Invalid, T_1D, T_2D, T_3D, T_CUBEMAP };
 
    8enum class ColorFormat {
 
   37  F_NEAREST_MIPMAP_NEAREST,
 
   46  F_LINEAR_MIPMAP_NEAREST,
 
   56  F_NEAREST_MIPMAP_LINEAR,
 
   66  F_LINEAR_MIPMAP_LINEAR,
 
  120  T_DOUBLE = T_DOUBLE_1,
 
  126  T_USHORT = T_USHORT_1,
 
  130enum ShaderPrograms : 
unsigned{
 
BasicMesh
meshed loaded by default by the engine
Definition: globals.hpp:141