Copperfield Engine 0.1
C++ Game Engine
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Editor Class Reference

Display and allows to modify entity information in real time. More...

#include <editor.hpp>

Static Public Member Functions

static void setShowImGui (bool active)
 Activete or deactivete the editor and the mouse cursor. More...
 
static bool ShowImgui ()
 Return the state of the editor. More...
 

Detailed Description

Display and allows to modify entity information in real time.

Member Function Documentation

◆ setShowImGui()

static void Editor::setShowImGui ( bool  active)
static

Activete or deactivete the editor and the mouse cursor.

Parameters
activeset the state of the editor true = show editor and false = don't show editor

◆ ShowImgui()

static bool Editor::ShowImgui ( )
static

Return the state of the editor.

Returns
If it's true is active else is deactivated