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Copperfield Engine 0.1
C++ Game Engine
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This is the complete list of members for coma::Vec3, including all inherited members.
| Angle(const Vec3 &a, const Vec3 &b) | coma::Vec3 | inlinestatic |
| back | coma::Vec3 | static |
| CrossProduct(const Vec3 &a, const Vec3 &b) | coma::Vec3 | inlinestatic |
| Distance(const Vec3 &a, const Vec3 &b) | coma::Vec3 | inlinestatic |
| DotProduct(const Vec3 &a, const Vec3 &b) | coma::Vec3 | inlinestatic |
| down | coma::Vec3 | static |
| eulerToForward(const Vec3 &a) | coma::Vec3 | inlinestatic |
| forward | coma::Vec3 | static |
| forwardToEuler(const Vec3 &forward, const Vec3 &up) | coma::Vec3 | inlinestatic |
| left | coma::Vec3 | static |
| Lerp(const Vec3 &a, const Vec3 &b, float t) | coma::Vec3 | inlinestatic |
| LerpUnclamped(const Vec3 &a, const Vec3 &b, float t) | coma::Vec3 | inlinestatic |
| Magnitude() const | coma::Vec3 | inline |
| Normalized() const | coma::Vec3 | inline |
| Reflect(const Vec3 &direction, const Vec3 &normal) | coma::Vec3 | inlinestatic |
| right | coma::Vec3 | static |
| Scale(const Vec3 &other) | coma::Vec3 | inline |
| SqrMagnitude() const | coma::Vec3 | inline |
| unit | coma::Vec3 | static |
| up | coma::Vec3 | static |
| zero | coma::Vec3 | static |