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Copperfield Engine 0.1
C++ Game Engine
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This is the complete list of members for coma::Vec3, including all inherited members.
Angle(const Vec3 &a, const Vec3 &b) | coma::Vec3 | inlinestatic |
back | coma::Vec3 | static |
CrossProduct(const Vec3 &a, const Vec3 &b) | coma::Vec3 | inlinestatic |
Distance(const Vec3 &a, const Vec3 &b) | coma::Vec3 | inlinestatic |
DotProduct(const Vec3 &a, const Vec3 &b) | coma::Vec3 | inlinestatic |
down | coma::Vec3 | static |
eulerToForward(const Vec3 &a) | coma::Vec3 | inlinestatic |
forward | coma::Vec3 | static |
forwardToEuler(const Vec3 &forward, const Vec3 &up) | coma::Vec3 | inlinestatic |
left | coma::Vec3 | static |
Lerp(const Vec3 &a, const Vec3 &b, float t) | coma::Vec3 | inlinestatic |
LerpUnclamped(const Vec3 &a, const Vec3 &b, float t) | coma::Vec3 | inlinestatic |
Magnitude() const | coma::Vec3 | inline |
Normalized() const | coma::Vec3 | inline |
Reflect(const Vec3 &direction, const Vec3 &normal) | coma::Vec3 | inlinestatic |
right | coma::Vec3 | static |
Scale(const Vec3 &other) | coma::Vec3 | inline |
SqrMagnitude() const | coma::Vec3 | inline |
unit | coma::Vec3 | static |
up | coma::Vec3 | static |
zero | coma::Vec3 | static |