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Copperfield Engine 0.1
C++ Game Engine
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This is the complete list of members for ResourceManager, including all inherited members.
getEmptyTexture() const | ResourceManager | |
getMesh(const std::string &id) const | ResourceManager | |
getMesh(const BasicMesh id) const | ResourceManager | |
getSound(const std::string &id) const | ResourceManager | |
getTexture(const std::string &id) const | ResourceManager | |
loadResource(const ResourceType &resource_type, const std::string &file_path, const std::string &identifier) | ResourceManager | |
operator=(ResourceManager &other)=delete | ResourceManager | |
operator=(ResourceManager &&other)=delete | ResourceManager | |
ResourceManager(const ResourceManager &other)=delete | ResourceManager | |
ResourceManager(ResourceManager &&other)=delete | ResourceManager | |
WaitResourceLoad() | ResourceManager |