Copperfield Engine 0.1
C++ Game Engine
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ComponentManager Member List

This is the complete list of members for ComponentManager, including all inherited members.

addComponentClass(ComponentListType t=ComponentListType::kCompact)ComponentManagerinline
addEntity(Entity *parent, const std::string &editor_name, const T &... args)ComponentManagerinline
ComponentManager()ComponentManager
ComponentManager(const ComponentManager &)=deleteComponentManager
deleteEntity(Entity &entity)ComponentManager
getComponent(Entity entity) constComponentManagerinline
getComponentList() constComponentManagerinline
getSparseList() constComponentManagerinline
operator=(const ComponentManager &)=deleteComponentManager
setComponent(const Entity &entity, const T &component)ComponentManagerinline