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Copperfield Engine 0.1
C++ Game Engine
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This is the complete list of members for ComponentManager, including all inherited members.
| addComponentClass(ComponentListType t=ComponentListType::kCompact) | ComponentManager | inline |
| addEntity(Entity *parent, const std::string &editor_name, const T &... args) | ComponentManager | inline |
| ComponentManager() | ComponentManager | |
| ComponentManager(const ComponentManager &)=delete | ComponentManager | |
| deleteEntity(Entity &entity) | ComponentManager | |
| getComponent(Entity entity) const | ComponentManager | inline |
| getComponentList() const | ComponentManager | inline |
| getSparseList() const | ComponentManager | inline |
| operator=(const ComponentManager &)=delete | ComponentManager | |
| setComponent(const Entity &entity, const T &component) | ComponentManager | inline |